Partner Program
Around 350 creators (around 280 active in a typical month) across EMEA, Türkiye, CIS, North America and Latin America, on PC and console, owned end to end.
Creator partnerships and Partner Program owner, PUBG West (KRAFTON)
Amsterdam, Netherlands
Right to work in the UK and the Netherlands. Open to remote.
I own the PUBG Partner Program for PUBG West end to end: around 350 creators (around 280 active in a typical month) across EMEA, Türkiye, CIS, North America and Latin America, on PC and console, across Twitch, Kick, YouTube and TikTok. I partner directly with HQ on programme direction and approvals, and I build the tooling the programme runs on.
At KRAFTON since December 2020. Earlier work includes APT Solutions, PriorsVLE, HowToMoodle and Capita ITS, plus community roles with PUBG Reddit, EGX, SpecialEffect and NovaFM.

Dan Bennett, Amsterdam, Netherlands
I came into this work from technical support and from PUBG community roles. That included a 100k+ member Reddit community, tournaments, live broadcasts and player feedback for the game team.
I also build the automations behind the programme, including a weekly report cut from about three hours to about five minutes. Everything AI-assisted has a written source and a human check before it ships.
Around 350 creators (around 280 active in a typical month) across EMEA, Türkiye, CIS, North America and Latin America, on PC and console, owned end to end.
Delivered all 64 contracted streams on a 16-creator regional campaign, with viewership and watch hours well above target.
Cut a weekly Partner report from about three hours of work to about five minutes of review.
Employment and community work, most recent first.
December 2020 to present
At KRAFTON since December 2020, on creator partnerships for the PUBG Partner Program.
November 2019 to December 2020
Service Desk Agent
I supported membership software as one of three Service Desk Agents. Customers included small taxi firms and large unions. The software is for not-for-profit membership organisations, including trade unions, professional institutions, sporting bodies and charities.
2018 to December 2020
Volunteer Community Manager & Community Games Host
I joined as a community member, then became a moderator, then led community operations for a 100k+ member subreddit. The community covered PLAYERUNKNOWN'S BATTLEGROUNDS on PC, Xbox One and PlayStation 4.
2017 to 2019
Director & VLE Technical Consultant
I co-founded a Moodle technical support, hosting and development business. We built plugins, migrated sites and ran upgrades. PriorsVLE is a virtual learning environment (VLE) business. We worked with schools, colleges and businesses, including sites owned by the customer or by third parties.
17 October to 20 October 2019
Watch & Learn PUBG Professional
epic.LAN brought me in to teach new players in their Watch & Learn area during EGX 2019. I spent four days running 30-minute sessions, teaching people the basics of PUBG, showing them how to improve, and giving console players a chance to try the PC version. PUBG is PLAYERUNKNOWN'S BATTLEGROUNDS.
26 July 2019
PUBG Observer
I volunteered at SpecialEffect's Chicken4Charity 2019 PUBG tournament. It had 20 teams from the UK games industry.
2012 to 2018
Support Technician
I supported Moodle and Totara customers with setup, upgrades, migrations and troubleshooting. I maintained client relationships and kept customers informed during incidents, including 24/7 hosting on-call cover. We agreed the timescales, and the work was done to them.
2012 to 2014
Volunteer Presenter and Producer
I hosted and produced two weekly shows at Newport's community radio station. One covered new, upcoming and rarely heard artists. The other focused on dance, trance and UK hardcore.
2008 to 2012
Junior Technical Support
I joined i2Q Education, later Capita ITS. I supported schools and colleges using Moodle, and I handled the annual data rollovers in their customised environment before the new academic year. i2Q Education was part of Synetrix.
Everything AI-assisted has a written source and a human check before it ships.